embedded:adventures:driving
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embedded:adventures:driving [2016/08/31 18:26] – pvela | embedded:adventures:driving [2024/08/20 21:38] (current) – external edit 127.0.0.1 | ||
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Once basic actuation of the motors is possible, the typical next step is to create an interface that abstracts the basic functionality so that you can focus on the use of the motors and not on the low-level parts of commanding them. | Once basic actuation of the motors is possible, the typical next step is to create an interface that abstracts the basic functionality so that you can focus on the use of the motors and not on the low-level parts of commanding them. | ||
- | Since you've already figured out how to program things so that the motors move, either via [[embedded: | + | Since you've already figured out how to program things so that the motors move, either via [[embedded: |
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------------------- | ------------------- | ||
- | [[basics: | + | ;#; |
+ | [[: | Main]] -- [[basics: | ||
+ | ;#; |
embedded/adventures/driving.1472682366.txt.gz · Last modified: 2024/08/20 21:38 (external edit)